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- //------------------------------------------------------------------------------
- // File: AudioCapDlg.cpp
- //
- // Desc: DirectShow sample code - main header file for the
- // audio capture sample application
- //
- // Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved.
- //------------------------------------------------------------------------------
-
- #if !defined(AFX_AUDIOCAP_H__EC6C2C49_154B_480D_B494_B3DF7F1748F0__INCLUDED_)
- #define AFX_AUDIOCAP_H__EC6C2C49_154B_480D_B494_B3DF7F1748F0__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
-
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
-
- #include "resource.h" // main symbols
-
- /////////////////////////////////////////////////////////////////////////////
- // CAudioCapApp:
- // See AudioCap.cpp for the implementation of this class
- //
-
- class CAudioCapApp : public CWinApp
- {
- public:
- CAudioCapApp();
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAudioCapApp)
- public:
- virtual BOOL InitInstance();
- //}}AFX_VIRTUAL
-
- // Implementation
-
- //{{AFX_MSG(CAudioCapApp)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
-
- /////////////////////////////////////////////////////////////////////////////
-
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
- #endif // !defined(AFX_AUDIOCAP_H__EC6C2C49_154B_480D_B494_B3DF7F1748F0__INCLUDED_)
-